Nightreign's best new map is a Dark Souls 2 DLC zone, and FromSoftware didn't make it
A modder called Doneda has rebuilt Frozen Eleum Loyce and the Frigid Outskirts from Dark Souls 2's Crown of the Ivory King as a standalone Elden Ring Nightreign expedition map. It runs on ModEngine3, hooks into the Shifting Earth menu, and says more about the PC modding scene than about Nightreign's fading player base.
Rene Sjeverac
Monday, September 21, 2026

Frozen Eleum Loyce as a Nightreign expedition. I read that sentence three times before I believed a hobbyist had actually shipped it.
Here's the setup. Elden Ring Nightreign launched at the end of May 2025, cleared five million copies within its first couple of months, got its Forsaken Hollows expansion in December, and then did what most match-based spin-offs do once the content cadence slows: the crowd thinned out. The headlines have moved on to calling it dead. Whether or not you agree with the obituary, the interesting part is what's happening on the Nexus while the official patch notes are quiet.
A modder going by Doneda has taken the frozen walled city of Eleum Loyce and the Frigid Outskirts surrounding it - both from Dark Souls 2's Crown of the Ivory King DLC - and rebuilt them as a self-contained map for Nightreign's three-day survival loop. This isn't a museum piece where you walk the old DLC route and go "huh, neat." The terrain has been reworked to suit Nightreign's shrinking-circle format, and on night two the ring closes around the underground arena where Dark Souls 2 players fought the Burnt Ivory King. If you know that fight, you already know how sweaty a final circle there is going to be.
How it works, and what it costs you
Installation is the usual FromSoft mod dance: you need ModEngine3, and if you want to play it online with friends you also need the Nightreign Seamless Co-op mod, which is listed as a separate dependency. Once it's in, the map shows up as a Shifting Earth option on the Collector Signboard in Roundtable Hold. Flip it, and your next expeditions load into the snow. The mod went up on September 11 and had already been updated by the 13th, so someone is actively maintaining it.
The obvious caveat: this is a fan project, not a patch. Expect rough edges, expect it to break when the game updates, and don't take it anywhere near a vanilla online session. Anyone who's run Seamless Co-op knows the drill.
What gets me is the pedigree here. Doneda is the same person who previously restored a cut sewers map from Dark Souls 2, and they've hinted that more custom Nightreign maps could follow. Combine that with the rest of the ecosystem - the Seamless Co-op fork, weapon imports from Dark Souls 3 and Shadow of the Erdtree - and Nightreign on PC is quietly turning into the FromSoft map editor Bandai Namco never sold us.
I've said before that a game only truly dies on PC when its modders leave. The official roadmap for Nightreign may have run out, but a random Friday in September just gave it a map that Elden Ring's own engineers never built. If you still have it installed, this is the excuse to boot it back up. If you don't, it's a good reminder of why we put up with the platform's shader-compile stutter and driver roulette: because six months after a live game goes quiet, someone with too much free time is still shipping content for it.
Image: Thomson200 / CC0, source: https://commons.wikimedia.org/wiki/File:Dragon_Con_2025_-_Nightreign_cosplay_01.jpg