Palworld 1.0 Review: The Survival Sandbox Finally Grows Up
After 30 months in Early Access, Pocketpair's creature-catching survival crafter hits 1.0 - bigger, smoother and still stupidly addictive, jank and all. Score: 8/10.
Luka Perić
Tuesday, July 28, 2026

Two and a half years ago Palworld detonated on Steam, sold a ludicrous number of copies, kicked a hornet's nest of "is this Pokemon with guns?" arguments, and then quietly settled in for the long grind of Early Access. On July 10, 2026 Pocketpair finally slapped the 1.0 label on it. I went back in expecting a lazy victory lap and got something better: a survival game that actually knows what it wants to be.
What it is
Palworld is an open-world survival crafter where you catch creatures called Pals and, yes, put them to work. They fight beside you, sure, but the real trick is that they mine, chop, farm, craft and man the production line back at your base. It is a monster-collector welded to a factory-builder, and that unlikely marriage is still the most interesting thing about it.
How it actually plays
The systems interlock beautifully. You catch a Pal with the right work suitability, drop it at base, and suddenly your ore backlog clears itself while you go exploring. That loop - catch, automate, expand, catch something better - is quietly brilliant and eats hours without you noticing. Combat is functional rather than deep: aim, throw a sphere, chip away, capture. Bosses (the Alpha Pals and human Syndicate bruisers) are where it bares its teeth, and a good team composition matters more than your trigger finger.
1.0 sands down a lot of the rough edges. There is a proper story spine now, new regions, more late-game gear and a genuine sense of an ending to aim at. Performance on my machine held up far better than the early builds ever did.
The highs
Value is absurd. It is still $29.99 and it is right there on Game Pass day one - that alone makes it an easy recommendation. The base-automation loop is the best in the genre this side of Factorio, and playing co-op with friends turns the whole thing into gleeful chaos.
The lows
It is still Pocketpair, so expect jank: floaty animations, the odd Pal pathfinding into a wall, menus that could be cleaner. The story is serviceable, not memorable. And the creature designs remain, let's be polite, heavily "inspired." If Nintendo-adjacent silhouettes bother you, they will keep bothering you.
Verdict
Palworld 1.0 is the version this game always promised to be: a wide, deep, endlessly tinkerable survival sandbox that respects your money and disrespects your sleep schedule. It is not the most original thing you will play this year, but it might be the one you can't stop playing. At thirty bucks, or free on Game Pass, there is no reason not to try it.
Score: 8/10
Image: Microsoft / Public domain, source: https://commons.wikimedia.org/wiki/File:X_Xbox_Series_X_S_black.png