Played Quake Champions on the Microsoft Store? Link Bethesda.net to Steam before 7 October
A short how-to for Microsoft Store players: how to link your Bethesda.net account to Steam before the 7 October deadline, what to do if you miss it, and who gets Platinum refunded.
Jakov Mikelić
Friday, September 25, 2026

This one is purely practical. If you want the why and whether Quake Champions' new model is any good, Rene already covered that in [his analysis](https://www.stadiongaming.eu/news/quake-champions-dumps-the-live-service-junk-and-goes-10-the-arena-shooter-finally-gets-out-of-its-own-way). Here I'm only talking to one group: people who played the game through the Microsoft Store and whose Bethesda.net account isn't linked to Steam yet.
The game is leaving the Store, and Bethesda has opened a self-service window from 23 September to 7 October 2026 to move your access over to Steam. It takes a few minutes.
How to link
1. If you don't have a Steam account, create one at store.steampowered.com/join. 2. Sign in to the Bethesda.net account you used for Quake Champions - the one with your profile and progress on it. 3. Go to accounts.bethesda.net/en/linked-accounts and link your Steam account there. 4. Wait. Bethesda says it can take up to 48 hours before the game shows up in your Steam library, so don't panic if it isn't there straight away.
My one tip: if you've got more than one Bethesda.net account lying around (plenty of us made a second one years ago and forgot the password), make sure you link the one with your Quake Champions history on it.
Missed the deadline?
You're not automatically out of luck. According to Bethesda's 1.31 FAQ, after 7 October you can contact Bethesda Customer Support, which will review requests and may grant Steam access case by case. It's a fallback, not a guarantee - so if you're reading this before the deadline, just do it now.
Platinum refunds
If you bought a Platinum pack in the 60 days before 23 September 2026, it gets refunded. Bethesda says to allow 5 to 7 business days for processing. The only exception to the 60-day rule is Japan, where purchases in yen made in the six months before 23 September qualify under local law. There's no separate rule for our region - players here get the same 60-day window as everyone else.
Image: QuakeCon / CC BY 2.0, source: https://commons.wikimedia.org/wiki/File:QuakeCon_2007_-_Enemy_Territory_Quake_Wars_Tournament_-_07.jpg