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Silent Hill isn't done: Konami is already planning a second and third wave

Producer Motoi Okamoto says the first batch of new Silent Hill games is out, well received, and Konami is now looking at a number of further projects. After a decade of fog, that's a sentence I didn't expect to read.

Ana Horvat

Ana Horvat

Saturday, October 10, 2026

Silent Hill isn't done: Konami is already planning a second and third wave

I still remember the years when "new Silent Hill" meant a pachinko machine. If you were a fan back then, you learned to stop hoping. So forgive me if I read this one twice.

In an interview with Famitsu, series producer Motoi Okamoto said Konami is planning "second and third waves" of new Silent Hill games and is looking into a number of projects. His framing was almost sweetly modest: the three titles announced at the start of the revival have all made it out the door, they've been praised, and the team is relieved. That's the whole first wave, done. And rather than quietly putting the series back in the attic, Konami is apparently asking what comes next.

Why this matters more than it sounds

The first wave was a remake of Silent Hill 2, the Japan-set Silent Hill f, and Silent Hill: Townfall - three very different games, from three different studios, under one name. That was a risk. When Konami revealed them all at once, it felt like a company trying to prove it was serious after years of leaving the series for dead. The fact that all three shipped, and landed well, is honestly the best thing that's happened to this franchise since the PS2 era.

A second wave means the revival wasn't a one-off apology tour. It's a plan.

For console players this is especially good news. Silent Hill has always been a console series at heart, and the Silent Hill 2 remake on PS5 was my own way back in - fog, radio static, that walk down to the apartments. If you've been curious but intimidated, that remake is still the door I'd point you to. It's slow and sad and scary in a way that doesn't rely on jump scares, and it respects your pace.

What I'd love from the next waves, if anyone at Konami is listening: keep the variety. A remake, a brand-new story, a smaller experimental project - the first batch worked because it wasn't three versions of the same game. And please, keep the quieter, more personal horror alive. Not everything needs to be bigger.

Okamoto didn't name any new titles, give dates, or say which studios are involved, so I'm not going to guess. I'll just say that "we're already looking at the next wave" is a very different sentence from the ones this series used to get, and it made my morning.

Image: J O Y F U L 🐻 V I O L E N C E / CC BY 2.0, source: https://commons.wikimedia.org/wiki/File:Konami_in_April_2024.jpg