"Xbox is not for sale" - fine, but what exactly are we keeping?
Xbox CEO Asha Sharma has shut down buyout talk while the company cuts 3,200 jobs and parts ways with several studios. For players in our region, the real question isn't who owns Xbox, but what's left in it.
Jakov Mikelić
Thursday, October 1, 2026

When a company has to say out loud that it isn't for sale, it's usually because enough people have started asking.
Xbox CEO Asha Sharma did exactly that this week: "Xbox is not for sale," she said, adding that Microsoft will "do whatever it takes" to turn things around. Fair enough. But look at the backdrop. Xbox is in the middle of a corporate "reset" that cuts 3,200 jobs - 1,600 immediately, the rest over the coming months. Double Fine and Compulsion are independent again, Ninja Theory and Undead Labs are going to a new owner (with funding to finish Senua and State of Decay 3), and Arkane Lyon's fate is still open.
So nobody's buying Xbox. It's just getting smaller, piece by piece. I'm not sure that's the reassuring message it's meant to be.
From where I sit, this lands a bit differently than it does in the US or UK. Xbox has always been the third wheel in our region. Xbox Live/Gold wasn't officially sold here for years, shops stocked PlayStation first and Xbox as an afterthought, and the second-hand market has always been far thinner for Xbox hardware and discs. The people who stuck with the green brand locally mostly did it for one reason: Game Pass, and the promise that big first-party games would land there on day one.
That's the part this restructuring actually puts at risk. If studios leave the family, their future games aren't automatically Game Pass titles anymore. If teams shrink, the release calendar thins out. A subscription is only worth what's in the library, and the library is built by exactly the people being cut.
To be fair, independence isn't a death sentence. Double Fine on its own might make the strangest, best games it's made in years, and those games could end up on every platform, which for a lot of players here is honestly better than being locked to one box.
But if you own an Xbox, or you're paying for Game Pass in euros every month, the question isn't whether Microsoft sells. It's whether "whatever it takes" means more games for you or fewer costs for them. So far, the numbers point at the second.
Image: Asim18 / CC BY 3.0, source: https://commons.wikimedia.org/wiki/File:Xbox_360_wired_controller_1.jpg