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SteamDB Sold to Nexus Mods' Owner - and 'For Now' Is Carrying a Lot of Weight

After 13 years as an independent, community-run project, SteamDB has been acquired by Chosen, the company behind Nexus Mods. The founders cite burnout; the new owners promise free access, no forced accounts and no data sales - for now.

Rene Sjeverac

Thursday, September 3, 2026

SteamDB Sold to Nexus Mods' Owner - and 'For Now' Is Carrying a Lot of Weight

I check SteamDB more than I check the weather. Player counts before a ranked session, depot updates that spoil a patch hours before the official notes, price history before I buy anything. For a certain kind of PC gamer - the kind who reads changelogs for fun - it's not a website, it's a utility. So yeah, the news that SteamDB has been sold got my attention.

The buyer is Chosen, the company that owns Nexus Mods. The sellers are the founders who've been holding the keys for 13 years, and their reasoning is honest in a way corporate announcements usually aren't: burnout. Co-founder xPaw wrote that what started as a hobby project became something he could never have imagined - and reading between the lines, something he could no longer carry alone. He reportedly spent months looking for a partner he could trust with it before this deal came together.

The promises, as they stand: SteamDB keeps its name, brand and community. You won't need a Nexus Mods account to use it. Existing features stay free, there's no paid subscription planned for them, and no selling of personal data. Chosen says it's interested in the site partly because tracking game updates matters for modding, and it's exploring things like mod compatibility tools and possibly an API.

That's a decent list. It's also wrapped in the phrase "for now," and I've been on the internet long enough to know how much weight those two words can carry. Nexus Mods itself went from founder-run to Chosen ownership not long ago, and while the sky didn't fall, the direction of travel across community infrastructure is the same everywhere: volunteers burn out, a company steps in, and the thing you relied on becomes a line in someone's portfolio.

To be clear, I don't blame the founders for a second. Running critical infrastructure for millions of users, for free, for over a decade, is a fast track to hating the thing you built. Handing it to a team that at least speaks the community's language beats letting it rot or shutting it down.

But the founders' own farewell line - "the internet we once loved is gone" - stings because it's accurate. The tools this scene runs on, from SteamDB to half the tracker sites esports depends on, exist because someone cared way past the point of it being rational. If we want the next one to survive without an acquisition, the answer probably isn't sentiment. It's paying maintainers before they hit the wall, not after.

Image: Website layout: Valve CorporationGame cover and screenshots: Maddy Makes Games / Public domain, source: https://commons.wikimedia.org/wiki/File:Celeste_Steam_page_top.png